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Quick Introduction to Sound

Quick Introduction to Sound This workshop is a quick introduction to working with digital audio. It uses the free, open-source Audacity software. Digital audio software like Audacity shows sound as a...

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USC Charter School Performance Dashboard

The School Performance Dashboard web project was developed for USC’s Center on Educational Governance provides an easy way for educators and others to explore a range of performance metrics for charter...

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NETLab Toolkit gets new website

The NETLab Toolkit has a new website: http://netlabtoolkit.org. The old site was on a free wiki service that’s being discontinued, and we decided that this was a good time to reorganize and improve the...

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Slabs, Sofducts and Bespoke Objects

An Emerging Landscape in The New Ecology of Things An updated, illustrated, and edited version of this post was published in the JohnnyHolland.org magazine about Interaction Design....

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Inner Lives, Outer Expressions – An Exploration of Object Animism

Nokia Research recently gave me a small grant to conduct a research project in Summer, 2011. Here’s the basic description: This project explores the design opportunities in objects that seem to have...

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A+D Museum Installation

Recently a few of my students from the Media Design Program at Art Center and I created an interactive installation for the 10th anniversary of the Architecture+Design Museum. The A+D is a growing...

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Interaction Design & Animism

This spring’s New Ecology of Things course in the Media Design Program had the theme of animism, and explored how interaction design can utilize the natural tendency to imagine that inanimate objects...

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NETLab Toolkit

The NETLab Toolkit is a system for integrating tangible interaction and media. Designed for project sketching and production, the toolkit enables novices and experts to integrate hardware, media and...

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Dimensional Story Space

I wrote this article on interactive story telling in 1992 for a group called Interactive Expression, a group of us in the Los Angeles area who worked at Philips and other early “multimedia” companies....

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Animism as a Metaphor for Interaction Design

SIGCHI 2013 paper AniThings: Animism and Heterogeneous Multiplicity Joshua McVeigh-Schultz and I presented our paper at SIGCHI 2013 in Paris. It presents ideas and a project on using animism as a...

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The grain of the material in design

Technology as the designer’s material I would argue that the modern designer’s primary material is technology. And to effectively design and make digital things, you need to deeply understand...

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Animistic Design – A New Approach to IoT & AI

In a newly published paper, “Animistic design: how to reimagine digital interaction between the human and the nonhuman” (Digital Creativity – Special Issue: Post-Anthropocentric Creativity), my...

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Animistic Collaborators in Mixed Reality

This summer I’m conducting a research project on new approaches for AI in a Mixed Reality context. The project, extends my work with Animistic Design, but takes a different approach to AI embodiment,...

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Tools for Designing Smart, Collaborative Things

With the ability to quickly create working AI prototypes that intelligently move, see, hear and speak, designers can go beyond the cliches of AI, and bring collaborative systems into people’s lives...

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